Mwo nav alpha. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. Mwo nav alpha

 
 My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iicMwo nav alpha  User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo

Is anyone else having issues using the mwo. Back to topThe current even that gives 4 free Hero mechs is coming to an end and I want an LRM boat, I have yet to claim my Heavy or Assault mech, are there any LRM boats in the Heavy or Assault class I could pick?About Us. MechDBOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Display results as threadsThe 7R, with 7 medium lasers will be interesting, right up until you lose the right arm/torso. 1. Torso variant if you're not a fan of the arm mounted weapons. The madcat LRM boat [mwo. tehwubbles • 10 mo. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. Roughneck 1C - ac20+3 x 6srm6a. Early on in MWO they wanted to more closely mimic the game. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. Single Heat Sink: Dissipation. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. Please consider donating to show your support and keep the site running. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). It can move at 153kph before speed tweek. nav-alpha. 1. Works decently. How we got from Before to After mech layout, as below: 1. GrimmMechs. The only thing it lacks really is jump jets. Be the god of thunder. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. 0 has their own equipment lookup section, and custom mechs, there's really no reason to use Smurfys at all anymore. Register now, and join us on our discord for more MWO goodness! And. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -This happens so seldom that it isn't even worth giving a second thought to If for every time I got cored out from behind I moved 1 point of armour from the front of my mech to the rear and for every time I got cored out from the front I moved 1 point of armour from the rear of my mech to the front, I would have a negative number of points in rear armour. For the record, my previous go-to 'mech was the Blackjack BJ-1 with a superstock AC/2 build, here is the build I've been using on the Panther: How do you Panther?Quintessa-K • 10 mo. Problem: Even though there are 2 hardpoints on the shoulder, it always forces one HLL into the shoulder and one lower down on the torso. No general chat to ask technical questions and such about our mechs, unbalanced matchmaking, EU player sent to Oceania server (yay 200+ ping. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. Great for corner peaking and a 30 damage pinpoint alpha is nothing to sneeze at. Piranha Decadion PIR-D (L) Overview. Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. Armor is allocated by points, not by weight. delete :: MechWarrior Online General Discussions. Warhammer 9D- 400 engine plus tweak goes 105kph. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. Even in an Atlas or an Annihilator, that armor can go away in the blink of an eye with just 3 people shooting you with 80+ damage alpha strikes. It looks like they left one jump jet on there which is pretty standard in big mechs just to help you go up hills and un-snag yourself from mailboxes. I will. Lastly, you're mixing projectile and hit-scan weapons. When I started playing last year I scoffed at the idea of remembering hitboxes because of all the mech chassis. pdf". The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. There are some ridiculously well-quirked IS mechs for this!The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. nav-alpha. org) and ‘mech builds from MechDB ( mwo. To set up an updated tool for the MWO Comp community was an idea by Live1991. If you had read the linked item in my post, you would have found I am talking about an alternate build that can be put on the ANH-GZ(LGD) Clan Variant which. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Second mech I saw was a medium, Alpha strike deleted him. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. c) Click on the HSL quirk you are looking for. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an unexpected angle is important. Register now, and join us on our discord for more MWO goodness! And. Keep in mind grimmech does have some very very old builds that might not be as optimal any more either due to meta or quirk changes thought on the madcat B (assuming thats what you bough) I cant think of. Hello all, I purchased a Panther in the most recent sale and I'm having some trouble finding my role or position in the team with this 'mech. I wouldn't call that useless. Now that MechDB 2. Tiers go from 5 to 1. Adder A builds. Also, during CS 23, the Call-to-Arms feature for Competitive Play will be active. Register now, and join us on our discord for more MWO goodness! And. 310m, w/ full range tree)I think medium mechs are a good starting point for beginners to get use to the movement system and weaponry of mechwarrior. 36 comments. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. The INC 5 can do 2xHLL 4xLMGs while moving at 146-153kph depending on if. 655 posts. delete The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Bushwhacker X1, three torso mounts, and a narrow front profile. I never found much that I liked, so I decided to build around the rotary autocannon. All trademarks are property of their respective owners in the US and other countries. The alternative would probably be something like this: bl-7-knt-l [mwo. The Flea 20 is one I bought recently (stealth armour). A teammate got him with a medium laser before I could shoot again. Personal favorite is the centurion AH with an AC20, many SRMs, and an XL engine. One set of their side torsos gets a big armor buff, which is what I run. MechSpecs is a community for every level of MechWarrior Online fan. Huntsman (any), VGL-3 or VGL-A for 3xLRM15. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Problem is, it goes away after half a second, so you can't input a numerical armor value. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. ago. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. Four LPPCs on a light mech is surprisingly powerful, even if it lacks ECM. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. Engine: Clan XL 170. Find a good spot and just spam click enemies. Please consider donating to show your support and keep the site running. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. Though, frankly, the "best" Sun Spider right now is the SNS-D with 4xAC2. 79: 2. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. Only bad thing it is Orion with not so good arms. Add this to 4xcUAC2 and the -15% UAC jam duration from skills and this mech wrecks. Not bad. Stripped CT armor in 1 shot and took him deep into red structure. A little tougher for new players. Big structure quirks and can equip masc Got it as my free hero from the loot bag event thing last month, and i had my eye on it for awhile. Why Choose Us. . The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. I actually love HSL quirks. ReplyFor your armor, the green value is already added to the gold value. - Donations! SA Forums - Something AwfulSomething Awful -Every 'Mech in MWO can mount at least one AMS, some 'Mechs can carry up to four AMS systems. Ftn Tons Chassis Variant BuildName Loadout Engine BuildLink Range Clan: 35One suggestion from me, The PHX-2 [mwo. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. I think Fafnir is the most popular, but its hit boxes are ridiculous. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. 4 heat efficiency, and about 50m jump capability. Im going to go against the grain and suggest poptarts as well. 17K subscribers in the OutreachHPG community. Now I might. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. Not necessarily enough games to account for bad matches etc, but at least a sampling. is an established. Shoppers still had GW2 issue out, and the local mag shop had no PCGamer at all. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. 42 H/s. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. 1. That being said, I struggled with this game and went looking for loadouts and build tips. More armor, ECM, JJ and bursts a little harder with more heat capacity than Scorch. com). The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). MRMs also come in different sizes--10,20,30, or 40. Matchmaking is being done +/- 2 Tiers of your own. 0 - BETA view changelog Equipment menus in the Mechlab are now collapsable. RGH 3A Pulseboat is a favorite of mine. Adder A builds. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. I think pop tarting with the shorter burst time HAG20's is easy enough. Also traded 2 shots of the AC20 for UAC20s and 1 more DHS. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). Especially because nescar is a thing in the current meta, faster Mechs/loadouts work great at the moment. Otherwise, ammo and armor as suit you. nav-alpha. isengrim. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. Awesome 8R, 4xLRM15+TAG, Artemis optional. The better option is to keep it and buy more mech bays if you are able. by Affectionate-Fig-394. The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. com? Back to top #12 martian. 5 (34. First guy was a heavy. Hello guys, I need a help/tips with creating my first build. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better. Stone Rhino Preorder Live. org) and ‘mech builds from MechDB ( mwo. I think swapping the left arm for NVA-B would probably be better though. Yeah, I could see running in and playing the 2hll 2ermlas completely wrong and eating a bunch of damage. What is MWO meaning in Navy Rank? 1 meaning of MWO abbreviation related to Navy Rank: Vote. 2. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Also, during CS22, the Call-to-Arms feature for Competitive Play. Well its good in that the others were not tanky enough. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. Just pulled 709dmg with it. FYI: v2 is v1 is I've re-added a link to the 'old' MechDB v1. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). A good brawler has good armor and the ability to run a high alpha with the ability to fire several times before cooling down. MechWarrior Online > General Discussions > Topic Details. After saving a build, the saved variant will appear in the page title and browser history. Skill tree seems insane. 5 damage alphastrikes. Try to avoid trading with alpha builds. Palocles • 13 days ago. Burnaby, BC V5J 5M4 Canada. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. Good armor for a medium as well. Volunteer Moderator. . Laser mixes become trickier and I generally have to play it for a week or two to determine how much ammo I need to bring. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. Ferro doesn't provide more protection per point, only more points per ton. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Currently I'm using the 3 erll build and it just feels bad. Aim for something in the 60-70 kph range. com] Mounts are very wide but ECM and very generous quirks make it an incredible at what it does. Does anyone know how to add hand actuators in mwo. Snub-Nose PPC — 8. Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Just wanted to say, tried out the Awesome. isengrim. A rotary ac5 and 2 med lasers. Smurfy was truly a service to MWO players. most mechs eat one point blank alpha from behind and die. 2. VGL-A can also be fitted as a decent brawler. d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. 1400 a few times. Smurfys was a revolutionary trailblazer that defined the baseline for what online mech builders should be like, but its age is really showing and old yeller might be on his last leg. It's pretty much the same with 4x SRM6, LB20 and just changed out the other LB20 for an Ultra20 due to the RT not having enough crit space. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. HOWEVER, the PIR-CI is a solid performer. If they don’t mind the minimum range atms are a really good choice, but personally I run a shadowcat B with the right torso set to the A variant, so I can mount 3 srm6 with Artemis and two heavy small lasers. ~Removed/shaved 0. Yo! I play with heavy lasers quite a bit. To actually explain why the engines work differently, you suffer engine death after taking 3 crits to an engine. If you have no clue what to do with a mech look up builds for it on grimmech until you get a good idea of what works and what dosent. com shows a internal damage of 0. Things that are working: - Browse (mechs and equipment. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. nav-alpha. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. Then Again. A warm welcome back to MWO! Hoping that you'll have fun playing MWO again! It'll be good for you join a North America based Team, play together, ask questions that they would answer. Micro Gaussvomit COU-C: A bit on the slower side for a lightmech, but able to easily punch up with it's respectable 47. SRM6's and MRM10's take up the same number of slots. Ilostmycactus Aug 11, 2022 @ 10:27pm. 0 website. nav-alpha. ago. I got the platinum pack, and am looking for recommendations for the Adder A. Trying to set up EBJ with a CUAC20 and 2 heavy LLs. Are these two weapons really horrible, or is there a right. was not implemented. Take Heat Containment and you can alpha it all. SMN-B x4 SRM6a - I know the x5 SRM6a build is recommended on Grimmechs, but I like the 4 set a bit better since I retain more armor, slap on a little extra ammo, and I get a CAP to counter ECM that messes with the Artemis system. max cooldown nodes, speed tweaks, accel/decel, missile rack, skeletal density and armor hardening, couple of heat containment and radar dep. ) MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. He also regularly updates it with announced mechs, so mechs that haven’t even been introduced are on there for theory crafting. nav-alpha. You can either dead side the mech with the ppcs in the right arm or put them in the left to retain firepower after losing the gauss torso. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. Mad cat mkii is good? : r/mwo. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Most folks use 300-engine or at most 325-engine for more weapons though). Register now, and join us on our discord for more MWO goodness! And. AC 20, 4 Medium Lasers, MRM 40, Laser AMS, Light 325 Engine, 4 tons of ammo for MRM and 4 tons for AC 20, 7. A listing of all mechs in the database. That's because many MWO maps have the ambient temperature just a few degrees up and below 0 °C, i. Vote. com (Tierlist S thru A are completed and updated with all. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. Pretty great build for new players, I think. 1. At least to me. As I said above, last game I only saw 2 enemies. The other popular one is the 27W. But perhaps there could be one variant that was even more tanky. Modifying the armor values is a bit fiddly though. EZ farming. While shielding with the left side try to pick your torso up, so it will be only left side availible for your enemy to shoot at. 8kph) tossing in another heat sink allows for. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. 4 missile hardpoint, 2 energy, 1 ballistic. Non laser stealth mech builds : r/mwo. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. sorry for the long absence, MechDB is back with an all-new 2. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. BAS-A might be interesting with the ECM + JJ in the CT. isengrim. Clan Laser vomit (like a hellbringer) is likely the best option (mad IIC is another good mech for that). It's a pretty spicy boy, you don't wanna alpha strike too much, but that's how you get the most damage. As I said above, last game I only saw 2 enemies. ago. Newer Than: Search this thread only; Search this forum only. But have you ever downgraded a Marauder's PPCs and Autocannons in favor of a more powerful engine?Also probably Hellbringer. Assume the role of an elite MechWarrior, piloting powerful BattleMechs, fighting for supremacy over the Inner Sphere. hint hint mechdb devs. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7: Cooldown -7. nav-alpha. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. 5ton armor from mech legs, and a bit from arms. The roughneck is another great brawling mech, with better mounts than the orion. Posted 28 July 2023 - 04:16 AM. nav-alpha. My experience, and I have a lot of it, is that what works today may not work tomorrow and what. Register now, and join us on our discord for more MWO goodness! And. I never found much that I liked, so I decided to build around the rotary autocannon. Yo! I play with heavy lasers quite a bit. Clans had Stars, IS had lances. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. ~This technique is only for extremely ammo-starved builds. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. 7 alpha strikes until overheat. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an. Armor: 138 Clan Ferro. com ). com). com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. Master Warrant Officer. 0 (from 1. Or on mwo. MechWarrior Online. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. If they do land a hit with lasers or missiles moving will spread out the damage between your components. strong alphas and slower dissipation makes this build run pretty hot, but the lower heat from the gauss gives you the ability to keep on pressure. First off, the Stone Rhino is not an Omni. ago. The XL is terrible for getting you killed early but the cent is fairly XL friendly and you really need the extra speed to get in, mess things up, and get out. com. ago. If you're going to go with shaved legs and XL, make all of your inert gauss ammo crit padding for your components. org) and ‘mech builds from MechDB (mwo. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. Tonnage rounding behavior in Mechlab has been altered to be less confusing for the final ton. isengrim. It's not very common. The current perks for an EBJ-EC come with a 20% Ballistic cooldown, and a 20% UAC jam chance reduction. And you gain 2 tons compared to the 2A so you can still be fast. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. I cant put more than one AC on each arm, but I see online builds with 2 ballistic hardpoints on each arm?SKILL TREE ADJUSTMENTS. Fast at baseline plus 140+ with masc. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Especially if you want to use killing an Atlas. Noooot a fan of the grid iron buuut lets see. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. 1. Flea 20 is an perfect light to get used to with ecm. Can’t find any meta lists featuring an Atlas brawl build (I mean come on, at least feature it in F tier ;. I want to ask about the VPR-F and AS7-K3 builds. You are playing a game where 50-point alpha strikes are nothing exceptional. ago. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. it was too brawly for me. Sure this is a useful tier list, but in PUG games other Mechs can also shine. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. If you want to play in a group search for one in the MWO forums or Mechwarrior 5 discord. Non laser stealth mech builds : r/mwo. Anything that reduces cooldown, jam chance, or jam duration time makes the mech that much stronger with that armament. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. Give your enemy your left, unarmed side, don't "stare" at them. 5 Damage each — GHSL = 3 — 25. Better for the Eyes. After that, the Ambush is my next-favorite, and when combined with the Manul you can make the "pay-to-win" laservomit Sun Spider. 8m) 10% range quirk makes a big difference (341m range vs. Can you imagine if MWO's GUI didn't lag every time you clicked anything, was organised sensibly, it didn't take 5 clicks to get to anything and, dare I dream, didn't halve your framerate in-game?I'm guessing no, that people would say you should either boat more sustainable MLs or MPLs or bump up a group of HMLs into an HLL. 5% SR-KOLOSS: SRM. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. You can run MRMs on any IS mech with good hardpoints. How's this mech as a light hunter/Iron Dome support for assaults and heavies? Got sick and tired of getting LRM'd to death, so I decided on this. Catapult Jester-65 tonner can do 95kph with max engine and speed tweak. ; the obscurity of the Atlas is depressing. org) and ‘mech builds from MechDB (mwo. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. Register now, and join us on our discord for more MWO goodness! And. 3 AtO instead of 2. The Cougar H head does give you ECM but you loose the Set bonus for having a pure Prime variant, which reduces the cooldown bonus to mere 10%. HMN-Any Dakka - Yeah, yeah. com ). Maybe people mean specific builds are good with it because the default build seemed horrible. The Marauder II Alpha is the best mech in the game. 121. just has timeless builds and lastly : Read the two . Sometimes the best thing is to just rock out in your WANG in Mechwarrior Online!Build code: go with either the 20% velocity or 40% jam chance option. what mechs do you have lying around? lots of older mechs are viable again and there are some unusual builds which can do work. nav-alpha. LBX10 is crits, sure. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. LPL with 400meters and ERMeds with 360. Officially it has a firepower of 40250 but thanks for the double heat-sinks this build (so far at least) can not overheat. com. 07 GETTING STARTED - DISCORD - YOUTUBE - TWITCH CHANNELS Mwoleagues - Mwoleagues2 - Mwoleagues3 - - INVITATIONALS KNOCKOUT - PRIZES. Nova Cat B, 6xLRM15+TAG. not enough to have a really significant effect on your 'Mech. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. nav-alpha. Black Lanner Omni’d with ecm and 6 er mediums is fun. You can also sort of make an atlas-lite with an ac 20 etc and some. The Flea 20 is one I bought recently (stealth armour). Fun answer: If we have to keep the highly predictable map voting faux feature that unnecessarily draws out the loading time, then allow us to gamble c-bills and MC on what map and mode wins the vote. Aim for something in the 60-70 kph range.